Program: Cinema 4d r9
Modelling Time: 9 Hours
Render Time: 1:46.32 at 2048x1536 300 DPI -- P4 3Ghz HT / Nvidia 5900XT 256 DDR
Radiosity: Diffuse Depth 1, 350 Stochastic, Min res 70 Max res 300
Caustics: 24658721 Photons
Please see the Wireframe : [link]
Scene completely modelled and textured by me from start to finish, lighting was tricky on this one, anyone who has worked with glass alot will know what i mean.
Comments and

very appreciated
Edit: Thanks for the comments on the aliasing everyone, its now fixed!! Also, new border, curve adjustments, water re-meshed slightly & added noise. I had just got that numb feeling with it, you know when you spend 8 hours staring at the same picture it becomes dead to you!!
Thankyou very much to ~sampdoria and ~bluespeed9 for the DD feature, im really not worthy
Ben
COMPOSITION POSITIVE+
P.s. how do u make the water ?? im having trouble :S
I have featured your work in my recent journal dedicated to 3D Digital Art
[link]
If you'd rather not have your work featured in this manner just let me know
Warm Regards
Sandi
aka `oibyrd
PS - Please excuse the impersonal cut-and-paste message - all a part of time management!
very realistic, was a lot of work i guess, wasnt it?
Thanks bro