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June 6, 2007
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Multi-Light Tests by theederv Multi-Light Tests by theederv
CLICK DOWNLOAD TO VIEW - DA DOESNT LIKE GIFS :(

Just learning my way around Maxwell Render some more
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:iconshadowviever:
Shadowviever Featured By Owner Nov 7, 2010
oh cool!
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:iconpwm:
pwm Featured By Owner Jun 9, 2007
good stuff... gotta love maxwell, i played around with a bit a while back and thought it was the greatest thing since sliced bread! and the multi light feature is amazing, being able to alter the lighting post-render!
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:iconnaiveamoeba:
naiveamoeba Featured By Owner Jun 6, 2007
Ooh, nice :) Good to see you're back on the 3d again :)
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:icontheederv:
theederv Featured By Owner Jun 7, 2007  Hobbyist Digital Artist
lol are you saying my photography was crap ;)

lol
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:iconnaiveamoeba:
naiveamoeba Featured By Owner Jun 7, 2007
Hahaha, no- just that it's been a long time since I've seen a render from you, and they were really good :)


Only joking, you're shit at both :)
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:iconkoffeeben:
koffeeben Featured By Owner Jun 6, 2007  Hobbyist Photographer
I love it, lighting is one of my favorite things in the 3D process, as well as in real life
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:iconangelo975:
Angelo975 Featured By Owner Jun 6, 2007
Very good! :)
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:iconfais3000:
fais3000 Featured By Owner Jun 6, 2007  Professional General Artist
awesome man !!!, tell more about the lights and their configs... plz
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:icontheederv:
theederv Featured By Owner Jun 6, 2007  Hobbyist Digital Artist
I used spherical objects with 24 sides (the less amount of sides the quicker the render in Maxwell) I applied maxwell emitters to them with an efficiency of 18 plus the default 10000 intensity ratings. I also used a skydome with a level of 4 and white.

The textures have bump, specualar and diffuse maps applied.

Hope this helps
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:iconspit--fire:
spit--fire Featured By Owner Jun 6, 2007
nice rendering!! how long did it take?
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