Ok well ive been working on a scene now for about the last week, i wanted to use it because the piece its intended for is taking a while so I thought i would throw in this bottle i modelled a while ago.
Program: Cinema 4D R9 + Advanced render
Models: Me - NO Resources
Textures: All painstakingly made in photoshop, the wallpaper and floorboards were heavily (very) edited stock images You'll see them better in the full piece when its finished.
Lighting: Paul Debevec's Kitchen Probe (Not Visible) at 40% luminosity for diffuse (BG is modelled) + One Parallel Volumetric spot with soft shadows, caustics.
Re-rendered with higher settings.
Fixed moderate texture error on stripped wallpaper.
Rendered different views at lower resolutions to make more of a presentation out of this image and prove the background was not an HDRI sphere
*just realised i forgot to add noise to the renders so sorry for the double re-submission watchers
Changed back to a single view as suggested by =KuKu-DeSyN........thanks
As always comment etc recieved gratefully